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imetc

International Malaysian Educational Technology Convention 2019

USM, Malaysia
26 - 28 August 2019
The conference ended on 28 August 2019

Important Dates

Abstract Submission Deadline
16th April 2019
Abstract Acceptance Notification
30th April 2019
Final Abstract / Full Paper Deadline
30th May 2019
Early Bird Deadline
30th June 2019

About imetc

Technological advances have steered the reach of education beyond the norms of traditional classroom. The facets of learning can be delivered and attained at anywhere and anytime. This is more relevant with the students from the Generation-Z whose life is entangled with technology every day. Thus, the potential of technology in education is endless if harnessed systematically.

Topics

Researchers, Educators, Education professional, Leading academics, Phd / masters / bachelors students, Instructional designers, Multimedia developers, Web developers, Curriculum developers, Educational technologist, Educational technology leaders, Provincial, National and local government, Government and municipalities

Call for Papers

Call for Papers

 

The IMETC2019 convention brings an opportunity to discourse about innovative ideas on educational technology challenges and prospects in the context of education. IMETC 2019  consists of four theme-based tracks. Participants’ manuscripts will be submitted in one of the following convention tracks. For manuscripts that potentially fall under multiple tracks, the manuscript will be positioned by the convention organiser under the best-fitting track.

Theme 1: General Issues in Education

Sub-theme

·      Primary education

·      Secondary education

·      Tertiary education

·      Distance education

·      Blended learning

·      Education and Globalization

·      Barriers to Learning

·      Digital divide and access to internet

·      Impact of Education on Development

·      Impact of Crisis on Education

·      Ethical issues in Education

·      Education in a multicultural society

 

Theme 2: Technological

Sub-theme

·      Small media, big media

·      Emerging technologies

·      Collaborative support

·      Learning management system (LMS)

·      Learning Activity Management System

·      Managed learning environments (MLS)

·      Virtual learning environments (VLE)

·      Web 2.0 Tools & applications

·      Artificial intelligence

·      Next Generation Classroom

 

Theme 3: Curriculum Development

Sub-theme

·      E-learning models

·      Technogogy

·      Pedagogical strategies

·      Game based design

·      Gamification

·      Ubiquitous design

·      Web tools

·      Repositories

·      Experiences in STEM Education

 

Theme 4: Instructional Design

Sub-theme

·      Designing learning settings

·      Creating learning courses

·      Designing learning tasks

·      Learning and cognitive styles

·      Student Centred Learning (SCL)

·      Personalised Learning Environment (PLE)

·      Moderating, tutoring & facilitating

·      Web 2.0 tools

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