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ICMCGB 2020

International Conference on Multimedia, Computer Graphics and Broadcasting 2020

London, United Kingdom
15 - 16 September 2020
The conference ended on 16 September 2020

Important Dates

Abstract Submission Deadline
10th August 2020
Final Abstract / Full Paper Deadline
20th August 2020
Registration Deadline
20th August 2020

About ICMCGB 2020

MCGB 2020 will be the most comprehensive conference focused on the various aspects of advances in Multimedia, Computer Graphics and Broadcasting. Our Conference provides a chance for academic and industry professionals to discuss recent progress in the area of Multimedia, Computer Graphics and Broadcasting. The goal of this conference is to bring together the researchers from academia and industry as well as practitioners to share ideas, problems and solutions relating to the multifaceted aspects Multimedia, Computer Graphics and Broadcasting.

Topics

Multimedia and communication systems, Multimedia., Multimedia, Computer graphics and visualization, Management of health units. digital tourism and new technologies. marketing strategies and new technologies smart phone applications multimedia and website development impact of social media on business, Marketing medicine e-commerce (mining logfiles) biotechnology quality management multimedia data (image, Applications of data mining in ... marketing medicine e-commerce (mining logfiles) biotechnology quality management multimedia data (image, Computer graphics & multimedia technologies, Multimedia protocols, Multimedia convergence, Multimedia and visual software engineering, Multimedia databases, Computer graphics, Evidence based practice resources healthcare quality family medicine forensic science multimedia resources nursing pharmacology public health psychiatry and mental health rehabilitation therapy resources for health sciences research natural, Computer games multimedia

Call for Papers

  • AI and Soft Computing in Multimedia
  • Content-Based Image Retrieval / QBE
  • Current Challenges in Multimedia
  • E-Commerce and E-Learning
  • Entertainment Industry
  • Medical Image and Signal Processing
  • Multimedia Embedded Systems
  • Multimedia in Telemedicine
  • Multimedia Indexing and Compression
  • Multimedia RDBMS Platforms
  • Multimedia Security
  • Novel Multimedia Applications
  • Virtual Reality and Game Technology
  • Ambient and Artificial Intelligence
  • Context-Aware Ubiquitous Computing
  • Database and Data Mining
  • IPv6 Foundations and Applications
  • Novel Machine Architectures
  • Parallel/Distributed/Grid Computing
  • Protocols for Ubiquitous Services
  • Semantic Web and Knowledge Grid
  • Smart Home and Natural Interfaces
  • Smart Home Network Middleware
  • Ubiquitous Application Interfaces
  • Ubiquitous Computing and Technology
  • Ubiquitous Database Methodologies
  • Ubiquitous Security
  • Ubiquitous Sensor Networks / RFID
  • U-Commerce and Other Applications
  • U-Healthcare and Other Applications
  • Computational Photography
  • Computer Animation
  • Computer Graphics and Simulation
  • Computer Graphics in Industry
  • Computer Vision
  • Data Compression for Graphics
  • Geometric Computing
  • Graphic Toolkits
  • Graphics Systems Architecture
  • Image Based Rendering
  • Interaction and HCI
  • Multimedia and Digital Media
  • Physically Based Modeling
  • Point-based Graphics
  • Rendering Techniques
  • Scientific Visualization
  • Shape and Surface Modeling
  • Stylized Rendering
  • Virtual Reality
  • Augmented Reality
  • Web Graphics
  • ATT U-verse
  • Broadband over Powerline
  • Digital Content Creation and Distribution
  • DMB
  • DRM and CA
  • End-to-End IPTV Solutions
  • Game on Demand
  • Haptic interfaces, new interfaces
  • HomePNA
  • Human factors, human machine interfaces
  • Image technology
  • Interactive broadcasting
  • Interactive TV
  • Internet TV
  • IPTV
  • Media Center Solutions
  • Media technology
  • Mobile TV
  • Online Video
  • Satellite IPTV
  • Tracking, sensors
  • Traditional Media
  • Virtual set environments
  • WiMAX

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