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ICMCGB 2019

International Conference on Multimedia, Computer Graphics and Broadcasting 2019

Singapore, Singapore
4 - 5 October 2019
The conference ended on 05 October 2019

Important Dates

Abstract Submission Deadline
30th July 2019
Final Abstract / Full Paper Deadline
30th August 2019

About ICMCGB 2019

The First International Conference on Multimedia, Computer Graphics and Broadcasting (MCGB 2019) will be held on October 04 - 05, 2019 at Singapore MCGB 2019 will be the most comprehensive conference focused on the various aspects of advances in Multimedia, Computer Graphics and Broadcasting. Our Conference provides a chance for academic and industry professionals to discuss recent progress in the area of Multimedia, Computer Graphics and Broadcasting.

Topics

Multimedia and communication systems, Multimedia., Multimedia, Computer graphics and visualization, Computer graphics & multimedia technologies, Multimedia protocols, Multimedia convergence, Multimedia and visual software engineering, Multimedia databases, Computer graphics, Computer games multimedia, Multimedia & applications, Computer graphics & virtual reality, 4. computer graphics & virtual reality, Computer graphics development, Computer graphics and animation, Broadcasting

Call for Papers

  • AI and Soft Computing in Multimedia
  •  Content-Based Image Retrieval / QBE
  •  Current Challenges in Multimedia
  •  E-Commerce and E-Learning
  •  Entertainment Industry
  •  Medical Image and Signal Processing
  •  Multimedia Embedded Systems
  •  Multimedia in Telemedicine
  •  Multimedia Indexing and Compression
  •  Multimedia RDBMS Platforms
  •  Multimedia Security
  •  Novel Multimedia Applications
  •  Virtual Reality and Game Technology
  •  Ambient and Artificial Intelligence
  •  Context-Aware Ubiquitous Computing
  •  Database and Data Mining
  •  IPv6 Foundations and Applications
  •  Novel Machine Architectures
  •  Parallel/Distributed/Grid Computing
  •  Protocols for Ubiquitous Services
  •  Semantic Web and Knowledge Grid
  •  Smart Home and Natural Interfaces
  •  Smart Home Network Middleware
  •  Ubiquitous Application Interfaces
  •  Ubiquitous Computing and Technology
  •  Ubiquitous Database Methodologies
  •  Ubiquitous Security
  •  Ubiquitous Sensor Networks / RFID
  •  U-Commerce and Other Applications
  •  U-Healthcare and Other Applications
  •  Computational Photography
  •  Computer Animation
  •  Computer Graphics and Simulation
  •  Computer Graphics in Industry
  •  Computer Vision
  •  Data Compression for Graphics
  •  Geometric Computing
  •  Graphic Toolkits
  •  Graphics Systems Architecture
  •  Image Based Rendering
  •  Interaction and HCI
  •  Multimedia and Digital Media
  •  Physically Based Modeling
  •  Point-based Graphics
  •  Rendering Techniques
  •  Scientific Visualization
  •  Shape and Surface Modeling
  •  Stylized Rendering
  •  Virtual Reality
  •  Augmented Reality
  •  Web Graphics
  •  ATT U-verse
  •  Broadband over Powerline
  •  Digital Content Creation and Distribution
  •  DMB
  •  DRM and CA
  •  End-to-End IPTV Solutions
  •  Game on Demand
  •  Haptic interfaces, new interfaces
  •  HomePNA
  •  Human factors, human machine interfaces
  •  Image technology
  •  Interactive broadcasting
  •  Interactive TV
  •  Internet TV
  •  IPTV
  •  Media Center Solutions
  •  Media technology
  •  Mobile TV
  •  Online Video
  •  Satellite IPTV
  •  Tracking, sensors
  •  Traditional Media
  •  Virtual set environments
  •  WiMAX

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